Configuration
Page dedicated to how to configure our Banking
Languages
You can set the language of the script in the configuration file.
en
: Englishfr
: Frenchpl
: Polishde
: Germanes
: Spanish

ATM's
Defines ATM models that can be used for interactions via target systems:
AtmModels
: A list of object model names (hashes) recognized as ATMs. These are used to place interaction zones for opening the banking UI.
📌 Default supported models: •
prop_fleeca_atm
•prop_atm_01
•prop_atm_02
•prop_atm_03
You can add or remove models based on your server's mapping.

Target
Defines the targeting system used for ATM and bank interactions:
Target.ox_target
: Set totrue
if you're using ox_target.Target.qtarget
: Set totrue
if you're using qtarget.Target.qb_target
: Set totrue
if you're using qb-target.Target.own
: Set totrue
if you're using a custom targeting system. Requires manual implementation inclient/editable.lua
.Target.useE
: Set totrue
to allow interactions using the E key instead of a target system.

Zones
Defines all coordinates, labels, and settings for bank and ATM interaction zones:
Zones.Bank
:
Zones.Bank
:Settings for in-world bank locations with optional NPCs and interaction support.
Color
: Blip color ID for the map.Label
: Name shown on the blip (e.g.,'Bank'
).Sprite
: Blip icon ID used for banks.Scale
: Size of the blip icon.labelTarget
: Text shown when targeting the bank with a targeting system.labelATMtarget
: Text for ATM interaction via target.labelNoTarget
: Prompt shown if using interaction without a target system (e.g., "PressINPUT_CONTEXT").icon
: Font Awesome icon used in the target interaction (e.g.,'fa fa-bank'
).pedModel
: Ped model spawned at the bank.scenario
: Animation scenario used by the ped.coords
: List of bank locations (vector3).pedHeading
: Heading values (one for each ped location).distance
: Max distance required to interact.groups
: Job restriction (set tonil
for no restriction).bank
: Set totrue
to mark this as a bank zone.
Zones.ATM
:
Zones.ATM
:Settings for ATM locations used when not relying on target models.
labelNoTarget
: Prompt shown for ATM interaction without target.labelATMtarget
: Text for ATM interaction via target system.coords
: List of ATM coordinates to be used without model-based detection.pedHeading
: Heading for optional NPC near the ATM.distance
: Max interaction distance.groups
: Job restriction (set tonil
for no restriction).bank
: Set tofalse
to mark this zone as ATM (not a bank).
📌 If you're using a targeting system, ATMs will automatically work based on models defined in
Config.AtmModels
. If not, you must manually define ATM coordinates here.

Banks
Defines standalone bank locations with optional blip configuration:
Position
: Coordinates and heading (vector4
) for the bank location.Blip
: Controls whether a map blip is displayed at this location: •Enabled
: Set totrue
to show the blip on the map. •Color
: Blip color ID. •Label
: Name shown on the map (e.g.,'Bank'
). •Sprite
: Icon used for the blip (e.g.,108
for banks). •Scale
: Size of the blip icon on the map.
📌 You can define multiple bank locations by adding more entries to the list.

Last updated